@startuml
sprite $syringe [48x48/16] {
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}


!define FA6_SYRINGE(_alias) ENTITY(rectangle,black,syringe,_alias,FA6 SYRINGE)
!define FA6_SYRINGE(_alias, _label) ENTITY(rectangle,black,syringe,_label, _alias,FA6 SYRINGE)
!define FA6_SYRINGE(_alias, _label, _shape) ENTITY(_shape,black,syringe,_label, _alias,FA6 SYRINGE)
!define FA6_SYRINGE(_alias, _label, _shape, _color) ENTITY(_shape,_color,syringe,_label, _alias,FA6 SYRINGE)
skinparam folderBackgroundColor<<FA6 SYRINGE>> White
@enduml